![]() ![]() Here is where the first problems show: for a human player, rising to the top is fairly straightforward, especially when burning and pillaging enemy towns and villages. Fundamentally, though, all factions feel the same, even with four available cultures no tech or relevant unit type is truly barred to anyone. Begin your game in Ireland for a mellow start, or start in France for instant action and the potential to dominate Europe in just a couple of decades. Whichever lord you pick functions as a de facto difficulty selector, and determines how swiftly your holdings will expand or collapse. The basic concept - managing a medieval fiefdom in real time via a strategic map as well as tactical battles - is the same. That said, The Plague: Kingdom Wars expands the scope of the game and offers 200 instead of 50 medieval lords to play as, and features a number of new mechanics. In fact, whoever owns that game received The Plague for free, and possibly also got it for free for having bought Kingdom Wars 2. ![]() ![]() ![]() The Plague: Kingdom Wars is the fourth entry in the Kingdoms Wars series and feels very much like a standalone expansion pack to its predecessor, Medieval Kingdom Wars. What an excellent time to expand your holdings - provided you are playing The Plague: Kingdom Wars developed and published by Reverie World Studios, which is currently in Steam Early Access. The Hundred Years’ War is still raging, and a new threat looms at the horizon: the bubonic plague. ![]()
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